Phinnaeus O'Connor
Currently based in Sydney, Australia.



Contact me -

Senior/Lead Digital Artist, 3D Animator and Generalist. 

General Skills & Expertise
Lead and Snr 3D Animator, Digital Artist, FX Artist and Generalist. VFX Supervisor (some experience) Digital on set photography (textures for digital doubles), Cyberscanning assistance, on location/set tracking marker data, HDRI Photography. VR content creation (recent)
Print Designer, Illustrator, Painter, Mural Artist, Airbrush Artist and Photo Retouching,

Main Software Expertise
Maya, Houdini, Mudbox, Zbrush, Mari, Substance Painter, Realflow, Nuke, Unreal Engine (VR), Cryengine.
Photoshop, Illustrator, Indesign

3D Plugins
Fume FX, Fracture FX,  Miarmy, Ikinema, Setup Machine, Advanced Skeleton,  Houdini Engine

Render Plugins
Arnold, Vray, Redshift, Mantra, Mental Ray.


All things Sci Fi, science and space, quantum theory, video games and VR. Music (playing and listening), film, riding my bike and 

Rigging Lead and Animator. - Senate VFX 

Kingsman 2  

2 Feb 2017 - Present           


Senior 3D FX artist/animator - Animal Logic

Guardians of the Galaxy 2 
September 2016  -  Feb 2017 (6 Months)


Senior 3D artist/animator - MPC Shanghai
July 2015  -  July 2016  (1 year 1 month)


FX Lead - Realflow - Golden Wolf
January 2015  -  March 2015  (3 months)

Rigging Lead - Electric Theatre Collective
October 2014 - December 2014  (4 month) 

© 2023 By Jeff Carr. Proudly created by

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